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・ Distance medley relay
・ Distance model
・ Distance modulus
・ Distance of closest approach of ellipses and ellipsoids
・ Distance Only Makes the Heart Grow Fonder
・ Distance oracle
・ Distance sampling
・ Distance stars
・ Distance State University
・ Distance transform
・ Distance Vector Multicast Routing Protocol
・ Distance-bounding protocol
・ Distance-hereditary graph
・ Distance-regular graph
・ Distance-transitive graph
Distance-vector routing protocol
・ Distanced from Reality
・ Distances Between Ports
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Distance-vector routing protocol : ウィキペディア英語版
Distance-vector routing protocol

In computer communication theory relating to packet-switched networks, a distance-vector routing protocol is one of the two major classes of intra domain routing protocols, the other major class being the link-state protocol. Distance-vector routing protocols use the Bellman–Ford algorithm, Ford–Fulkerson algorithm, or DUAL FSM (in the case of Cisco Systems's protocols) to calculate paths.
A distance-vector routing protocol requires that a router inform its neighbors of topology changes periodically. Compared to link-state protocols, which require a router to inform all the nodes in a network of topology changes, distance-vector routing protocols have less computational complexity and message overhead.
The term ''distance vector'' refers to the fact that the protocol manipulates ''vectors'' (arrays) of distances to other nodes in the network. The vector distance algorithm was the original ARPANET routing algorithm and was also used in the internet under the name of RIP (Routing Information Protocol).
Examples of distance-vector routing protocols include RIPv1 and RIPv2 and IGRP.
==Method==
Routers using distance-vector protocol do not have knowledge of the entire path to a destination. Instead they use two methods:
#Direction in which router or exit interface a packet should be forwarded.
#Distance from its destination
Distance-vector protocols are based on calculating the direction and distance to any link in a network. "Direction" usually means the next hop address and the exit interface. "Distance" is a measure of the cost to reach a certain node. The least cost route between any two nodes is the route with minimum distance. Each node maintains a vector (table) of minimum distance to every node. The cost of reaching a destination is calculated using various route metrics. RIP uses the hop count of the destination whereas IGRP takes into account other information such as node delay and available bandwidth.
Updates are performed periodically in a distance-vector protocol where all or part of a router's routing table is sent to all its neighbors that are configured to use the same distance-vector routing protocol. RIP supports cross-platform distance vector routing whereas IGRP is a Cisco Systems proprietary distance vector routing protocol. Once a router has this information it is able to amend its own routing table to reflect the changes and then inform its neighbors of the changes. This process has been described as ‘routing by rumor’ because routers are relying on the information they receive from other routers and cannot determine if the information is actually valid and true. There are a number of features which can be used to help with instability and inaccurate routing information.
EGP and BGP are not pure distance-vector routing protocols because a distance-vector protocol calculates routes based only on link costs whereas in BGP, for example, the local route preference value takes priority over the link cost.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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